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Re: [tlug] Graphics drawing libraries

Guillaume Proux wrote:

> I think that if you don't mind playing with Python, you should have a 
> look at PIL ( 
> <>)

PIL is pretty good ... though I was a bit annoyed 2 or 3 years ago when 
I used it to create a batch resizer for JPEGs, and found my program 
would silently destroy images whose formats it didn't understand. It 
seems to me I couldn't find a straightforward way to detect the images 
that wouldn't work--though it could be that I just didn't understand the 
API well enough.

> It is a very simple but very nice way to create pictures 
> programmatically. There is a recent addition of support for the AGG library.

That looks cool. How complete/reliable is PIL's support for AGG?

There's also libart:

And probably a number of other options, depending on what kinds of 
images you want to generate and how you want to use them.

Matt Gushee
The Reluctant Geek:

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