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Re: [tlug] shell scripts
Hi,
Haven't done much programming specifically for FreeBSD. However,
if you're looking at programming a kernel module for FreeBSD might want
to
look here:
http://www.daemonnews.org/200010/blueprints.html
http://www.r4k.net/mod/fbsdfun.html
In regards to shell scripts i stick with plain Bourne Shell and use
the simplest semantics possible. For about 80% of the small things I
want to glue together it works quite well. Once I get to the other 20%
and it gets harder using straight Bourne I usually switch to a scripting
language since if I have to use a specific shell outside of Bourne or
C-Shell I already know I'm sunk in terms of maintenance and portability
so might as well just move to a language with more features.
Alain
On Feb 4, 2004, at 10:44 AM, Stephen J. Turnbull wrote:
>>>>>> "bofh" == bofh <bofh@example.com> writes:
>
> bofh> I'm with that - I've been using FreeBSD for over 3 years now
> bofh> and love it. Only thing is that I've mainly used it as a
> bofh> server and hardly ever run X on it...
>
> Ah, but do you program it? I'm looking for help porting Coda (the
> kernel module---the rest, including the server, compiles fine) to Mac
> OS X.
>
> [snip]
"Sayonara to intrusive noise"
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