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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]Re: [tlug] GPL vs. paid version and ethics
- Date: Sun, 5 Aug 2012 18:29:02 +0200
- From: Attila Kinali <attila@example.com>
- Subject: Re: [tlug] GPL vs. paid version and ethics
- References: <501DE355.4090603@dcook.org> <EE43C9C5-E262-46CE-A89E-007470C30252@boxlightmedia.com>
- Organization: NERV
On Sun, 5 Aug 2012 16:03:49 +0100 Jamie Learmonth <jamie-lists@example.com> wrote: > Their business won't rely on a single feature. Submit a patch, > if it gets refused then make the patch publicly available. > The people who find your patch don't want to pay those guys > anyways just for that one feature, that's why they've searched > for a patch. It's not a question > of ethics, it's a question > of can your team of paid staff members create more value than hobbyists. In most cases i would argue that a group of dedicated hobbyists can easily outperform any paid staff. Why? Because most paid programmer groups i've seen so far work in a group of lone-gunman kind of way. Ie they have a project lead who tells them what to do, and they toil until they have finished their task. Discussion between group members only happen when interfaces need to be designed or when one is so much stuck that he hasn't found a way out in days/weeks. And every time someone new is hired, there is long time until he has a grasp on how the software works and who the right guy to ask questions is. While on the other hand, hobbyists talk with each other constantly, review each others work and thus improve each others programming skills and dublicated work is greatly limited. New people entering the group usually start from an "easy" point they have choosen themselves and diskussion and feedback comes to them, as soon as they publish their work on the mailinglist. This greatly simplifies and speeds up the initiation of new members. Attila Kinali -- Why does it take years to find the answers to the questions one should have asked long ago?
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