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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]Re: [tlug] Re: MPEG stream analyser?
- Date: Sat, 26 Mar 2005 17:48:11 +0900
- From: "Stephen J. Turnbull" <stephen@example.com>
- Subject: Re: [tlug] Re: MPEG stream analyser?
- References: <d8fcc08005031409536eb1b94f@example.com><423628F8.9040205@example.com><d8fcc08005031515387cd9684c@example.com><a7b235c837e989247d4ce0b45f8d2f10@example.com><d8fcc0800503180414577c0659@example.com><20050322103532.GB5259@example.com><d8fcc080050322052274eec0a9@example.com><20050323002650.GB31646@example.com><d8fcc080050323123865cb215@example.com><2d4c9c60050324174072427513@example.com><d8fcc080050325051579c3faac@example.com>
- Organization: The XEmacs Project
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>>>>> "Josh" == Josh Glover <jmglov@example.com> writes: Josh> But they need to learn that DRM is hurting them, at least in Josh> some markets. I will not buy a licence to a song--I had Josh> better be able to have a copy of that song at home, at work, Josh> burned to a CD in my car, in my stereo, etc. Unfortunately, the whole problem is that for an intellectual asset, without DRM, there is only one market. If they find a way to make an exception for "Josh 'I Stand on My Principles' Glover", then the number of "Josh Glovers" in the market will be approximately equal to the number of customers. Josh> Maybe Dr. Turnbull has some good analysis that shows that Josh> most people do not care enough about DRM for it to be a Josh> deal-breaker. Steve? Two points. First, Patrick is wrong about the commodity industry, thin margins cha-cha-cha. As indistinguishable (not to mention unlistenable, but that's a different issue) as I consider all Utada Hikaru and Hamasaki Ayumi songs to be, it wouldn't satisfy the paying customers to record their first song, dupe it until the medium is full, then rerelease that album every 6-18 months for ten years, and then change the cover and rerelease again as a different artist. The music (ditto movie, ditto games) industry is _not_ a commodity industry, based on reasonably certain though very thin margins. Rather it is a highly uncertain market with profits dependent on constantly increasing variety, with huge overhead costs on every release. It doesn't physically _have_ to be that way, viz the Grateful Dead or any of the great bar bands that Columbus OH supports (let along Cleveland, Detriot, Greenwich Village, the Castro District, etc). Or (true) samizdat, for that matter. However, for reasons I don't understand the relevant market (14-year-olds with excessive allowances?) likes the industry the way it is, with all the hoopla and lack of content. So be it. It's the hoopla and mass-marketing that needs to be funded on a huge scale, not the recording and distribution end of the business. And for whatever reason, the artists are unwilling to Just Say No to the greedy media conglomerates: _they_ apparently want to play in the hoopla league, not in the bar band league. Second, insisting on the traditional "one-price-per-infinite-plays" pricing model is only hurting consumers. (And it's not all that traditional, anyway. Maybe you're too young to remember real jukeboxes, but pay-per-play was once very popular even in the U.S.) What you need to remember is that intellectual assets[1] are assets (aka capital goods), and therefore are durable goods with many, many markets (potentially) associated with them, running from instantaneous rentals (compare the toll telephone call or electricity) to outright purchase (like a car) to complex contracts that specify time and usage limits (like a time-share condominium). As an analogy, think what it would be like to get rid of car rentals, too, and the airline industry (if you want to travel by air you have to buy a plane)? And when you buy a movie ticket, it should be a lifetime pass to see that movie anytime, anywhere, whether you want to see it again or not? When you need a gold-plated system that is proof against anything except a direct hit by an atomic bomb, do you insist that the power company provide redundant lines to your site, or do you buy a UPS? The problem with all of those examples is that sometimes you don't want to buy the cow, you just want to drink some milk. The reason you think differently about DRM is that you've never seen the kind of markets that would be possible with effective DRM. What you would see (eventually; IMHO) is most like the automobile industry, with its huge variety of short-term rental, long-term lease, and ownership contracts. And you would see a decrease in the cost of listening to the music you want to listen to in the long run (monopoly or not, but holding that constant---obviously changing from monopoly to competition would have dramatic effects on both the variety of songs produced and the price/quantity tradeoff in the market). What about Patrick's correct observation that CDs reduced cost compared to analog technologies such as tape and vinyl, yet prices increased? Well, simply note that quantities have increased dramatically at the same time. This can only happen, whether in monopolized markets or in competitive ones, if the demand has increased dramatically. It's impossible (without resorting to magic<coff />advanced statistical analysis) to determine how much of the price increase is due to the monopolist increasing unit profits and how much is simply due to the increased value being delivered to consumers. And yes, it is increased _value_; nobody is holding a gun to their heads, but the consumers are willingly paying more. Where does the increased value come from if the goods are physically basically the same? Higher quality sound (except perhaps for extreme audiophiles), new markets such as 3-year-olds and autos where you would never use vinyl, and richer consumers. I think it's both a reasonable ethical principle and an economic principle that those who get more benefit from a good should contribute more toward its production. Those are both arguments for DRM and intellectual property in general, and for "pay-per-play" distribution methods for software (here including music and video) in particular. Note that DRM and pay-per-play have no obvious structural relationship. Effective DRM (pretty much by definition) enables all of the possible contracts to be written, while the absence of DRM could (in theory) lead to the primary markets (ie, the media companies who actually pay the artists) using _only_ pay-per-play technology. (It's true that "enables" doesn't mean that format will actually emerge in the market, but note that even Microsoft will sell site licenses for some of its products.) So why do most sane economists think there's a problem with the introduction of effective DRM? Because _effective_ DRM doesn't exist, and it's hard to see how it _can_ exist. So to make it effective, you have to "enhance" it with police state methods of enforcement. Yeech. Does that mean intellectual property can't be effective in delivering more music to listeners at lower expense? Not at all, though it will be of limited effectiveness compared to (say) the automobile market. So where should you stand on all of this? It's hard to say. Yes, I think that the "right solution" to the problem of production and diffusion of software of all kinds will involve (restricted) IP, something like copyright with a 5-10 year term. I currently don't believe in software patents in practice, but that's a corner solution to a a cost/benefit analysis that could very well end up with a similar conclusion (some degree of patent protection for certain kinds of software is appropriate) if circumstances change. That's just a "full disclosure" declaration of my position, not advocating that you should adopt it. What I think you should consider in thinking about your own position is the following. (1) In this context, calling me "Dr." is inappropriate and you should wash your mouth out with soap. I don't have special authority here. Any half-trained grad student (and even many free software fanatics) can recite the economic analysis part chapter and verse (although the FSFer's will immediately and incorrectly tell you it's false ;-). It's the received wisdom, and for good reason. On the other hand, the policy implications are complex and depend on values in complex ways---and nobody is as good a judge of your values as you are. Certainly not any of the half-trained grad students I know. (2) Politics: can you trust the legislative process not to act as an accessory to theft by extending and reinstating IP protection for _existing_ intellectual assets? (Of course, really fixing this in the U.S. would require a Constitutional amendment.) (3) Psychology: are people sufficiently bovine[2] as to pay for what they could easily get for free (ie, in the absence of even half-baked DRM)? You'll never see the harm caused if they're not---it will be measured in products that _could_ have existed but were not worth developing. (4) Ethics: is it really right to have a system where those who get small benefits must pay the same amount as those who get large benefits, if it's possible to share development and production costs more proportionately to benefit received? (5) Value of variety: note that while it's certain that some of the revenues to intellectual property will go to unproductive rightsholders (aka greedy media conglomerates), it's equally certain that none of the value received by those who get copies outside of the primary market is ever recycled into production of new varieties of the good. (This is unlike programs, where free software is a tool that incites, encourages, and often directly supports or is a component of new varieties.) The loss of variety is "invisible" but important. (6) Note well that marketing is something that both programmers and most rock bands suck at, and so they must somehow get professionals to do the marketing. However, when they get started, they typically have no financial resources to hire the professionals with, so to do so they must trade on the equity in their product. This isn't an ethical reason why IP or DRM is a good thing, but it is a fact that any policy intended to avoid use of IP or DRM has to deal with. rms is right that lots of people will continue to write programs and songs whether they're paid well or not; but few people would be willing to do marketing work unless they are very well paid. Footnotes: [1] Note, not "property", which is a legal construct. [2] Cf. Lessig's _Code Is Law_. -- School of Systems and Information Engineering http://turnbull.sk.tsukuba.ac.jp University of Tsukuba Tennodai 1-1-1 Tsukuba 305-8573 JAPAN Ask not how you can "do" free software business; ask what your business can "do for" free software.
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