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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index][tlug] Economics lessons [was: HDD Reliability]
- Date: Fri, 27 Feb 2004 16:25:59 +0900
- From: "Stephen J. Turnbull" <stephen@example.com>
- Subject: [tlug] Economics lessons [was: HDD Reliability]
- References: <403C9E07.1040207@example.com><1077716950.4388.66.camel@example.com> <403CB1FA.5010209@example.com><3321.24.123.50.150.1077733457.squirrel@example.com><87brnms6n6.fsf@example.com><403DA145.70402@example.com>
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>>>>> "Lyle" == Lyle Saxon <Lyle> writes: Lyle> That's actually what I had in mind - that, as part of the Lyle> equation, it can't help that a company is overcharging Lyle> everyone - the manufacturers, companies, individuals, etc. What do you mean by "overcharging"? Actually, they're _undercharging_ almost everybody, since almost everybody would be willing to pay more than they actually did. (Think about how you feel about selling a used car, say. Did you ever overcharge anyone? Of course not!) In every voluntary trade, the value of the thing received is more than the value of the thing given up. The difference between the seller's cost and the buyer's maximum willingness to pay is "social surplus"; how that is split is basically irrelevant to how well the economy works. Of course, fairness matters, but in the brave new world of software, where some of Microsoft's customers (mostly corporations) pay very high prices, some (individuals) pay middling prices, some (those who buy it as part of their system) pay fairly low prices (ie, OEM cost), and some don't pay at all (so-called "pirates"), "fair" is really hard to define. Remember that the median prices paid for most Microsoft products over their market lifetimes are probably well under the average cost including the overhead of development, partly because of cross-subsidies from early adopters (usually big corporations) and partly because of cross-subsidies from more profitable products (such as the compilers). What's "fair" about that? Damned if I know. Lyle> If there is a certain price that the computer is to sell Lyle> for, overcharging by one company hurts the profits of the Lyle> others? Nope. In competition, companies make enough profit to pay back loans and dividends at the market rate of interest, plus a little (to a lot) of extra dividend (or capital appreciation) to compensate investors for the risks they take. If they're making more than that, then it pays one company to grab the others' customers by charging lower prices. (This is a matter of definition; if it doesn't work that way, you either have monopoly, oligopoly, or something like the medical industry or taxicabs where the government guarantees excess profits.) In other words, the assumption that there is a "certain price" is incorrect. Haven't you noticed? The only things more spectacular than the way computer prices have dropped in the last 20 years you don't _ever_ want to see up close. The only way for one company's profits to hurt the profits of another is "iterated monopoly", where the supplier monopoly not only grabs its monopoly profit, but a share of the customer monopoly's profit, too. However, the "monopoly" that makes the most out of iterated monopoly is, of course, unionized labor. Again, I don't know if that's "fair" or not, but that's what modern unions are all about: exploiting the monopoly power of their employers to grab more than a competitive share of consumers' expenditures. -- Institute of Policy and Planning Sciences http://turnbull.sk.tsukuba.ac.jp University of Tsukuba Tennodai 1-1-1 Tsukuba 305-8573 JAPAN Ask not how you can "do" free software business; ask what your business can "do for" free software.
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