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Re: tlug: Porting xsokoban to win32



On Fri, 13 Nov 1998, Darren Cook wrote:

> I'll be doing some research work on sokoban (one person puzzle game, with
> many similarities to real-life problems in warehouses and ports):
>   http://xsokoban.lcs.mit.edu/xsokoban.html
> 
> I found a (Microsoft) windows version, but though it is freeware it does
> not come with the source. So I thought I might try porting the unix X
> windows version to win32 (and keeping my changes as 'open source' of course).
> 
> This will be useful for me to be using the same input/output files as other
> researchers, as well as giving me a chance to learn a bit of X windows
> programming.
> 
> My initial questions are:
> 
> 1.Am I crazy? Is this a major task? There are 21 .h and .c files, totalling
> 141Kb.
> 
> 2.Is there a utility (Linux or windows) to convert .xbm and .xpm files to
> .bmp format?

'man 1 convert'

(if you have ImageMagick installed)

porting it will be non-trivial and will require extensive knowledge of
both X and Microsoft Foundation Classes.

--------------------------------------------------
Scott M. Stone <sstone@example.com, sstone@example.com>
Head of TurboLinux Development/Systems Administrator
Pacific HiTech, Inc (USA) / Pacific HiTech, KK (Japan)


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