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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]Re: work times & accommodation @tokyo, WAS: Re: [tlug] Embedded linux dev wanting to find work in Tokyo.. Seeking advice.
- Date: Sat, 2 Aug 2008 12:44:46 +0200
- From: Attila Kinali <attila@example.com>
- Subject: Re: work times & accommodation @tokyo, WAS: Re: [tlug] Embedded linux dev wanting to find work in Tokyo.. Seeking advice.
- References: <20080724112711.GB7891@lucky.cynic.net> <87fxpzx9mt.fsf@uwakimon.sk.tsukuba.ac.jp> <20080725004515.GG7891@lucky.cynic.net> <87sktxdry1.fsf@uwakimon.sk.tsukuba.ac.jp> <20080727230817.GL4228@pragmatic.cynic.net> <87vdypcekg.fsf@uwakimon.sk.tsukuba.ac.jp> <20080729080806.GG16234@lucky.cynic.net> <87proxcawc.fsf@uwakimon.sk.tsukuba.ac.jp> <20080729093445.GK16234@lucky.cynic.net> <87k5f4cv8b.fsf@uwakimon.sk.tsukuba.ac.jp> <20080730004217.GF5154@lucky.cynic.net>
- Organization: NERV
On Wed, 30 Jul 2008 09:42:17 +0900 Curt Sampson <cjs@example.com> wrote: > What you don't seem to realize is, they might just be f*cked. "Just > double the size of the developement team and we'll get more done" is > the standard managerial response for people who don't understand why > software development is different from engineering or manufacturing. > The industry, or at least some in it, have known this for a long time. Can you explain why you think that software development is different from engineering/manufacturing and why do you think that similar managment principles do not apply? I also somewhat read a "software development is more difficult than engineering/manufacturing" between the lines. But i must say, having done a fair share of software development myself (though never in teams larger than 4 people in the comercial world, but more than enough in the OSS world), i think that designing electronics is by far more difficult than software development. Although software can easily grow to the equivalent complexity (measured in parts or LOC respectively) of a building full of electronics, software alows to split the problem in really tiny pieces that can be solved one at a time with only little knowledge about the overall system. In electronics it's often impossible to go below a certain problem size due to restrictions in size, power consumption, or mere availability of devices/parts, and you always have to keep most of the overall design in your mind to successfully build anything (because everything is connected, and be it just the power lines, you have unwanted interactions all over the place). Otherwise you'll end up with something that works part by part, but doesn't when put together. Not to talk about that an "if" statement always works how it is supposed to, but in electronics nothing is ideal. A diode has not only a voltage drop across it, but it also depends on the current going trough the diode. Or an operation amplifier being just a little bit too slow and thus causing a delay of 12us, which in turn causes a control loop to oscillate under certain circumstances. Attila Kinali -- The true CS students do not need to know how to program. They learn how to abstract the process of programming to the point of making programmers obsolete. -- Jabber in #holo
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